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How To Get Unity Launcher Window Dodge In Ubuntu 12.10 Or 13.04

The patch that adds the old window dodge autohide behaviour for the Unity Launcher hasn’t been updated for Ubuntu 12.10, but an old script that implements the same behaviour, with some limitations, now works with Ubuntu 12.10 and even 13.04.The Unity Dodge Windows script was initially created by Jorge for Ubuntu 12.04 and it has now been updated by WebUpd8 reader Alex Piggott to work with Ubuntu 12.10. With a minor change, I’ve also got it to work with Ubuntu 13.04.Dodge Windows?Unity used to support “window dodge” autohide behaviour until Ubuntu 12.04. Using “dodge windows”, the Launcher hides when the active window or a maximized window overlaps it.There are two window dodge scripts (both packaged as debs so you don’t have to set up anything manually) you can use with Ubuntu 12.10 and 13.04: one that adds a “real” window dodge behaviour, just like it was implemented in Unity until Ubuntu 12.04, as described above, and another one that makes the launcher dodge only for maximized windows.Below you can watch the Unity Dodge Windows script in action, under Ubuntu 13.04 Raring Ringtail:(direct video link)Known issues / limitationsThe Unity Dodge Windows script isn’t perfect and has some limitations:it doesn’t work with

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